RPG Combat Assistant
7.6 | 2.51
The RPG Combat Assistant helps every game master to organize combats in roll play games.
It organizes vitality, stamina, and astral energy, the initiative value, Weapons, and specific skills.
The participants of a combat will be sorted in order by their initiative values and afterwards for the basis value as tie breaker.
It is possible to save notes for each character.
Characters can be added as favorites to save time during the game. Just add your group and the monsters with their values before the game starts and have instant access to them afterwards.
An option button allows to activate decrementing a specified amount of stamina for each character every combat round (e.g., a knight with large armor loses more stamina than a wizard in a robe).
During the combat important thresholds for stamina and vitality energy will be shown with colors, as well as specific messages.
For every character one can define a zone armor plus zone wounds. The wound effects can be automatically applied to the current values of the character.
You can define specific actions (spells, maneuvers, reactions, ...), which can be used during combat. You can define preconditions on these actions (e.g., a character must have the skill